If you’ve ever played a game and started wondering “how do people make these things? 🤔”, then you’re not alone. It was these sparkles of curiosity that made me discover the world of programming and game development. Since then, coding and making video games have been a hobby of mine that I would spend hoursContinue reading “Duck, Art, and Video Games”
Author Archives: Ryerson GMU
Week 4: Intro to Blender + Character animation with Mixamo
During week 4 we introduced the Blender software, and went over how to do basic and fundemental modelling of 3D objects. Finally, at the end of our session we covered how to use Mixamo to create professional looking animations with minimal work. We hope you enjoy! During weeks 2 and 3 we followed the followingContinue reading “Week 4: Intro to Blender + Character animation with Mixamo”
Weeks 2 and 3: Introduction to Unity 3D
During weeks 2 and 3 we walked through an interactive step-by-step overview of these tutorials.
Intro to the Unity Framework
On September 21st, 2020 we followed the Official Roll A Ball game tutorial from unity! Here is the first episode to get you started:
Getting Started With Unity
This is a light overview of the Unity system created by us to help anyone looking for a simple introduction.